For the first week we started some rapid brainstorming to help us start thinking about what we wanted to prototype. Since my thesis explores strengthening the communication between the user and the prototype through smart interaction design I started to jot… Continue Reading →
From March 21-25 2019 I have been working on the following: Setting a class to change the gradient background – Done Setting a class for the player and enemies – Done Setting a class for the time. – Wasn’t needed… Continue Reading →
I plan to use the potentiometer to create a simple flying game in P5.js that allows the users to control the position of a flying tail across the screen as they try to avoid obstacles in a changing gradient sky.
For this course, I wish to deepen my understanding of Arduino to Processing and Processing to Processing communications in order to create interactive engagements and experiences. I have dealt with using these combinations before back in my undergrad and research assistance work but still… Continue Reading →
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