Express Wearable — finger heart — Ziqi Guo

Finger Heart


-Idea & Inspiration-

The finger heart glove was inspired by the popular pose “finger heart”. The initial finger heart gesture was from Korea. It is a gesture that represents a “heart”. It might be the latest and most trending way of making a heart with your hands to show people some love in Korea. It’s also an idea of expressing positive emotions such as “like,” “enjoy,” or “prefer”.

-What I’m creating-

In this assignment, I am trying to enhance the gesture with wearable techniques being used. With this design, people could see the gesture more clearly wherever they are in the dark or the bright place. To be able to do this, I decided to use LEDs as my majority tool, as well as the Circuit Playground Express.


-Why I’m trying to execute this concept-

I think there are a lot of different ways for people to express their emotions or current moods, usually from their outfits or actions. Gesture, as a creative and universal language, could help people communicate with each other in a “subliminal” way. For example, people would raise their hands in the class to show their will of answering questions, when people feel a sense of surprise, they would cover their mouth with their hands to show their happiness, when they found their friends in a long-distance, they will wave to each other… Those gestures, in my mind, are more tacit ways to communicate and express people’s emotions. So, I really want to enhance those ideas to make special communications in a more creative way. In an applied method, the glove that I created made people being able to show their gestures at night. I was expecting to make them being visualized and being highlighted.





Here I tried both series and Parallel circuits, I later found that the Parallel circuit showed a better result in the case of lighting.



I drew a simulating circuit based on what I expected it to be like in the real life.



I firstly made one LED and then connect that with another because the parallel circuit was abstracted and easy to be wrong.


Final Images

cd453cd814dc14dbbcaa69c8c99f486* Here I made a “dress” for the glove but did not work well because it was a fabric that lack of elasticity.


Parts list


Next steps 

  1. I could like to find a better fabric to cover the surface of the glove and make a better outlook.
  2. I have another idea to be achieved, I had drawn it down including the circuit and how to apply that with the current circuit– I’m trying to have another gesture being triggered — an “OK” gesture. When people do that gesture, the Circuit Playground Express will make a sound as well as light up. 61fbad3bd5f19db50a7e42cd2f5ae6a




Prior, O. & Yoyo (2021). Basic Circuits & Circuit Demonstration [Online Lecture]. Retrieved from

KOREA NOW (2018). What is finger heart? Retrieved                                          from 

Processa particular course of action intended to achieve a resultMore (Definitions, Synonyms, Translation)

Aesthetics of the forest

I created an aesthetic experience – walk through a field/forest full of different trees and plants.





For the audio of my composition I implemented the sounds of the nature, (such as chirping of birds, wind, water, etc); as well as added some calm lo fi music as a background for a better experience of the illustration.


I wanted to create something calm and peaceful; that brings a relaxing atmosphere in this crazy world right now.




Watch Out Game (Dharini Kapoor)





Video Link:

Watch Out!! Something would pop up anyhow, while playing this game. Click on the targets and aim by using the skills you have. This is a fun game and great interactivity with users, through the help of the spooky feeling and moreover. To having a better experience in the game put the volume 100% and play the game. It is an individual game where you need your phone/laptop and follow the instructions given. 

Genre :

The game involves a Strategy that would be utilized in an efficient manner through users strategizing by using their phones.




  • Mobile: IOS and Android
  • Mac/Windows





Use your device and check out what happens next through your good aiming skills by receiving to the last level and increasing your score throughout. In viewing the main part of this game that means WATCH OUT!! you will have to meet the requirements. The main outcome of this game is for users to interact with their devices and the way they play the game efficiently, the feeling and sensations bring out a greater experience as a whole.


Character Design 


  • Spookiness face expression
  • Targets for users to aim
  • Centipede at the end


Models and Assets

For the background and characters the usage of 2d and 3d models would be utlilized.


MoodBoard /Color scheme

The background would be natural animated design made on Photoshop and Procreate. It gives out a feeling of nature and a clear background. This is one of the main background which is being used for the game where I made on Photoshop. 





The audio used is a suspense as this game is meant to scare the users and the feeling of spookyness being depicted as different elements are being eliminated throughout the game.


Mechanics :

The interactivity of the way users would be engaging in playing the game and moving around on the screen where the ghost/scary expression would be shown is the way users would be utilizing through their device. This game uses the mechanics of Interactivity.

Narrative :

Each user would have a different way in using the app on their device, the narration in this would be the way users would want the app to move on, the way the characters signal would be, the way they aim and target and move on to the next level. 






Assignment 1: Speculative Wearable — Ziqi Guo (3177283)

Brainstorming (process work): untitled_artwork-2

Three Ideas

Idea no.1


Ida no.2


Idea no.3 (the one I decided to focus on)



  The “medicine reminder button” is a hybrid of the medicine detector and an alarm. When people sew the buttons in their cloth and finish the setting, the button will light and beat to alarm a person take the medicine at a certain time. This is designed especially for seniors, who have difficulties remembering to take medicine on time. 


Awareness of the body: The inspiration of this “medicine reminder button” is from my grandparents, while both of them are over 80 years old this year. There’s a problem that confusing them all the time — when should they go and get the medicineA lot of seniors in their ages take multiple kinds of medicine in a day, but always forget to take each type of the medicine on time. Taking my grandfather as an example, he has dementia in a mild stage, but this is enough for him to remember taking different kinds of medicine on time. So, he has to rely on my grandmother telling him to have medicine in a certain time.   

This “medicine reminder button” is designed to help those seniors who are forgetful in the charge of taking medicine on-time. It uses straight- forward patterns in a certain position of the body, showing the senior or their partners that it’s time to take the medicine for a certain organ or their body. For example, my grandmother has diabetes, so she needs to get the injection of insulin every day before dinner. She usually has dinner at 6:00pm, so the button on her belly will light up, shaking and shows a pattern of injection needle during 5:30- 6:00 pm, and it will later disappear as soon as it detects that the injection has done.

Interaction: It should be mainly two things take the role of triggering the wearable buttons. One of them is the detector on the button, the other should be a timer on the mobile. Each time when it turns to be the time for seniors to take medicine, the buttons will be shaking and flashing lights until the elders use the medicine scanning on the mini detector on the button and stop the button from alarming. The detector could recognize if the person is taking the correct medicine in the right time. People could set/change the alarm on their mobiles and have a report of each type of medicine has been taken or not. The report could be sent to their children’s mobile as well, so they could all remind their parents to take the medicine on time. 

Position: The “medicine reminder button” could be locate on anywhere of the body, so, they could be designed with any colors in order to be fashion. Also, in order to wear them while sleeping, they should be flat enough to avoid people from being felt.  

Design: I choose the shape of “button” on this wearable technology because the buttons are not too conspicuous to make the seniors feel embarrassed in the public (like the situation 2 in the first image). Besides, buttons are easy to be taken with. I previously thought of making a wristband, but because the seniors might also forget to take wristband in some situations, I gave up that idea. “Button” is an element which shows up on a lot of seniors’ outfit, it is a great fashion element. Besides, as long as the technology is well-developed, it could be done with a low cost and sold as a low price, so people could sew different buttons onto different cloths without forgetting to take them around. The color of the buttons should be varied so they could fit different outfits.  

Material Mood Board


MaterialThe material of this button is supposed to be as lightweight as possibleThe patterns should be noticeableSo, people could wear it all the time.   


Similar work

  1. MyTherapy

MyTherapy is an app used to remind people taking medication. It could also be used to track the medication history, inventory and gain the health report.


    These drug protection products are mainly designed for keeping people apart from the drugs and make sure the food they are taking are safe. It might use similar technologies as a detectior when it comes to recognizing the ingredients in a certain medicine.


Pill Reminder & Medication Tracker – MyTherapy – Apps on Google Play. (n.d.). Retrieved January 26, 2021, from

DetectaChem, D. (2021). Drug Detection – Fentanyl Detection. Retrieved January 26, 2021, from


Conductive Pom Pom Gloves

Group 4.2

by: Nazheef Rahman

Swatch Type:

Touch sensor

This swatch is mainly a touch sensor which is made from 2 sources using conductive thread and wool. Firstly I have made conductive pom-poms binded with conductive thread to go along with the gloves as decoration. The conductive thread has been sewed on the glove including a fine strip on the index finger. Conductive wool then has been stretched and steam-heated along the index fingers of the glove where the conductive thread was stitched onto. I have used the extra string attached to the pompom’s string ends and connected it to the negative and positive parts of the coin battery holder, now you have a controlled conductive loop all you need to know is the negative and positive side of the led you are willing to use.


Fabric (glove)

Conductive Thread

Conductive Wool


4 Alligator Clips


Coin Battery

Coin Battery Holder

Tools and Technique:

Steam Iron

Needle Threading


touch  touch2





References/inspiration/Additional Notes:

Back when I was a little kid I never really liked wearing gloves which resulted in me getting mild frostbites (haha). Almost every elementary teacher within my school had known I was a trouble maker but even so, I listened to them with respect. The one thing that really bothered me while wearing the gloves was that scratchy wool thread along both my arm sleeves of my jacket attached to my gloves, my mother’s idea was to fabricate it with additional threading so I don’t end up losing my gloves. So this idea revolved around my mother’s idea of me not losing my gloves into me using her idea and making it creative. My additional plan for this was that I wanted the coin cell battery to be attached in the middle (so that it is in the jacket) to the long string wool with conductive thread stitched into it but due to lack of conductive thread, I couldn’t get to it. This also included the led being threaded in a children’s jacket while being defused on a stitched child-friendly character which children will like and enjoy wearing.

Exp. 3-3-3 – Review and publish

Evan Switzer – 3173264

AR Creator: Nicole Vella

AR Link:

AR Test:


Interview with creator Nicole Vella

What was your influence behind the design of the filter/ What made you decide to use Lens Studio?
My inspiration was monsters from the movie Pans Labyrinth. As well as the idea of self reputation/duplication. We’re living in a time where a virus is rapidly mutating itself and spreading across the globe. I wanted to try to capture that feeling of fear and anxiety within a selfie filter. I used lens studio specifically because I hate Facebook and didn’t want to use their product.

 Was there any difficulty with the process of developing the AR filter?

The difficultly was easier than I anticipated. I had originally wanted to use AFrame and have something that’s open source and available across all browsers and devices. However the learning curve of that library was too much for the time allotted for this assignment. So I went with a lens filter instead.

From your experience, do you see Lens Studio developing further into an aesthetic medium?

I’m not sure of selfie or lens filters themselves will “become a medium”. But if they are or aren’t is somewhat irrelevant. Billions of people use these filters everyday. Artists using them as a means of expression was only a matter of times. And I do think they are forms of art. Because I think everything is art. Which sort of means nothing is art. But that’s a topic for another day. :slight_smile:



I clicked the link on my computer and used snapchat on my phone to access the link for the AR animation. I found it to be very creative, optimistic and enjoyed it very much. It appears as a take on a reflection of the self and how a smile naturally occurs once you see the mirrored grins circling around the face. It makes me very curious to wonder what other self projection would be expressed if there was an animation trigger when the user is smiling with their mouth open. But perhaps it is best to let it be a mystery and leave the glass half full. 5/5

Evan Switzer – 3173264 Exp2_assignment 3: Generative art

Evan Switzer – 3173264

Exp. 2 – 3: Generative Art

Artist Statement:

For this Computational Generative Process I decided to use an out of the box concept to make a generative process through a digital to analog format. The goal I was aiming for was to find a certain method that would involve an analog process to imitate the same process developed through the digital formatting/coding of P5.js.



  1. Use p5.js coding to make a canvas with a shape that is drawn repeatedly through movement of the mouse.
  2. Print the canvas.
  3. Apply oil to the canvas.
  4. Repeat the drawing formation through controlled burning with a torch.
  5. Take a picture of the process and upload the picture for the final result.


Picture of Generative Piece:





Code for process:


Video Presentation of process:



4.3 SwatchBook – Clouds



Group Members: Sara Hosseini, Xiangyu Wang

Swatch Type: Digital

Inspiration: lightning-storm-clouds-thunderclouds-wallpaper

I wanted to make a ceiling full of handmade clouds that would light up with LED inside making it look there is thunder. I also used a switch that when pressed, you are able to change the colour of the cloud.

***Important: I needed LED STRIPS in order to make what I had in mind work, however, they did not arrive on time so I decided to make a smaller cloud and used a neopixel instead to show my idea. I changed the materials used based on this. ***

Materials (small cloud) :

  • x1 10k resistor
  • Wires
  • Switch
  • Neopixal – 24

To make ONE small cloud, I glued a few cotton balls together, making a cloud-like shape. After I taped the neopixel to the back of the cloud.


I then went ahead to connect the wires, on the neopixel, connect GND to GND on your Arduino, Data input into ~6 and Power 5V into 5V. We then place the switch on a board and also place a 10k resistor that we connect to GND & PWM 2.





Circuit Diagram:



Short Video:


4.3 Swatch – Festive Sensor


Kyle Shoesmith – 3177832


Analog Sensor

For my swatch, I decided to expand upon the analog sensor that I created and create a hat that activated based off of pressure. Originally, I wanted to create a propeller hat that activated through a sensor. However, I ended up not being able to get a hold of the materials that I would have needed to not only make it, but to also create it compactly (Adafruit, Conductive Thread, Conductive Fabric, DC Motor). I then decided to account for that by using a hat that was much larger in size so I could store all of the larger components within them: a Santa hat! This hat is able to light up like a Christmas tree whenever you press the sensor on the forehead.

I first attempted to recreate the sensor from before, albeit more compact in order to fit in the hat better.


I then attached the LED bulbs I had to the top of the hat and used copper wire and M/F wires to connect them all. NOTE: Apparently, my copper wire from before wasn’t working because it had a plastic coating on it that I never noticed, so I used sandpaper to shave off the layers on the edges.


I then went and sewed the Arduino Uno into the hat and accounted the length of the hat by adding wire extenders.


Afterwards, I sewed the patch onto the front of the hat and connected the wires and resistors with alligator clips and copper wire.


What’s nice about the hat is that due to its surface, you aren’t able to see the thread appear on the front, so it looks like a completely normal hat at face value.


Afterwards I quickly wrote the code up and Voila! I’m generally happy with the design of the hat and the fact that I was able to make it with the limited supplies at my disposal. I can’t wait to get a hold of better supplies in the future so that I can explore more in the future.

Materials used:

  • Arduino Uno
  • M/M and M/F wires
  • Copper wire
  • Santa Hat
  • LED Bulbs
  • Velostat
  • Felt
  • Thread
  • Jumper Wire
  • Resistors
  • fritzing