Ushna Khalid – Week 08 HW

Ok so.

what I did was try to see what I could so with these textures. First obviously I needed to find a good skybox. I wanted one that was in a night sky setting. Like ina field with a sky full of stars but all i could jund where areas with houses around them, so i picked the best one.

After I got that set up, I started testing rock materials on a cube

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ok wordpress is making this look blurry… ok look at the images in my google drive here

I started messing around with the height maps and base colors. I wanted to make them look shiny and reflect off of the surrounding area.

capture

Heres an example of one.  I messed around with the metalics and speculation. I think it looks pretty cool. This is the sliced limestone texture

I then found a few other rock texture to do the same to. I then put them on lome low poly assets that I have and checked which material looks best on what. I also added a sandstone platform with its own texture and the.. platform for the rocks display

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i don’t know why wordpress is nuking these. Again, just look at the clearer images here

I also added a video showing the materials I modified

 

 

Sources

skybox – https://polyhaven.com/a/satara_night

Materials –

Rough Reddish Rock PBR Material

Sliced Limestone PBR Material

Cavern Walls PBR Materials

Slate Rock #2 PBR Material

Sandstone Platform PBR Model

 

 

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