This effigy of nightmares is what I like to call my Week 8 homework. I played around with some textures, and learnt a lot about what goes where in regards to the surface input. It’s fun ! I liked this experience a lot, and although pretty straightforward, it helped me understand a lot better on what and how to put shaders on a 3d model.
The 3D models I used were either ones made by myself, or ones I found online. I’ve linked them all down below! The same goes for the shaders and the skybox, except for two very specific ones (the rocks one I downloaded through the class module, and the red one I made myself from scratch!)
It wasn’t super easy for the guitar though, the guitar and the shader I chose for it didn’t look super good, but I stuck to it! It may be ugly, but at the same time I kind of like the aesthetic it brings.
Lastly, for the skybox, I don’t know why I chose a basement boxing ring. I just thought colour wise it fits, so why not?
Credits:
SKYBOX : https://polyhaven.com/a/basement_boxing_ring
GNOME: https://polyhaven.com/a/garden_gnome
UKULELE: https://polyhaven.com/a/Ukulele_01
WHEELCHAIR: https://polyhaven.com/a/wheelchair_01
CLEANER TIN: https://polyhaven.com/a/cleaner_tin_01
STRUCTURE MADE BY ME.
GUN MADE BY ME.
Materials:
SPACESHIP: https://freepbr.com/materials/space-cruiser-panels2-pbr/
GLOSSY BLOCKS: https://freepbr.com/materials/glossy-stylized-blocks/
BAMBOO WOOD: https://freepbr.com/materials/bamboo-wood-pbr-material/
BRICKWORK: https://freepbr.com/materials/muddy-scattered-brickwork1/
COBBLESTONE: https://freepbr.com/materials/rough-wet-cobble/
ROCKS FROM CLASS.
MY OWN CHERRY LOOKING SHADER.