Week 9 Homework – Tyler Jorge

I decided to try and make a sandy texture in Substance Designer following this tutorial: https://www.youtube.com/watch?v=4pIVtZSaGwI


I have very little experience with substance designer, so following this tutorial greatly helped me get a better understanding of how to work with the program. I had a lot of fun experimenting with all the different values in the shader graph, and can definitely see how one could sink countless hours into creating different materials using this program.

Here is what my final render looks like on a sphere:



Here is my shader graph with annotated nodesscreenshot-2023-03-25-153502 screenshot-2023-03-25-153518


And here is the material displayed on numerous shapesscreenshot-2023-03-25-153549 screenshot-2023-03-25-153608 screenshot-2023-03-25-153627 screenshot-2023-03-25-153654


For my final project I am likely going to create a photorealistic environment that requires a sandy beach, so discovering how to create sandy materials in Substance Designer has helped me get a better understanding of how I want the final product to look.

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