Touch North

I’m deeply fascinated with display-less technology. It’s an interesting challenge for interaction designers when you remove something we’re so accustomed to. This isn’t a frivolous gesture; when you minimize or remove the screen you open yourself up to deeper engagement with the world around you.

While we humans are highly visually oriented, we . . . → Read More: Touch North

A cooperative walking game using Nudgeables

I’ve used the Nudgeables to create an eyes free game, worn as an armband, to encourage office workers and couch potatoes to take a break from sitting and do a little walking. It’s a two player game played in turns. It can be played anywhere because it’s a silent game so no one around you . . . → Read More: A cooperative walking game using Nudgeables