Project Three: Six Possibilities

You have chosen eight ideas that demonstrate promise as compelling interactive experiences for the Activate! event. You have also been assigned small groups charged with the task of propelling these ideas forward. These ideas and groups are as follows.

For next week, please prepare the following.

1) A fully specified experience. In your groups, re-read the project brief, and contemplate your assigned idea. Brainstorm variations on the idea, and develop a fully specified iteration of the idea that best suits the constraints described in the project brief: limited budget, material flows, intuitive functionality, temporal sequencing and site specificity. Explicitly account for how your iteration satisfies the five phases of a compelling experience: Attraction, Entry, Engagement, Exit and Extension.

2) A storyboard of your fully specified experience. Make a storyboard that outlines your new iteration. Post the storyboard to the blog, and annotate it (i.e. describe with text) with any important details. This storyboard will necessarily be more elaborate than the ones you prepared individually. Bring a physical copy of the storyboard to class.

2) A role-play of your fully specified experience. Come to next class prepared to role play your new storyboard: act it out for us. Bring any props and equipment you might require. Engage your colleagues: they can take part in your role-play too.

This is effectively a competitive exercise. May the best idea, that is the most convicingly storyboarded and role played, win us over.