Project 2 – Sharon Leung
Initial Concepts and Development:
See the 6 initial rough ideas here.
See the 3 refined ideas here. I begin to consider the feasibility of some features and what I am capable of in terms of construction and technology. I also begin to consider the smaller details of the toy design so it actually physically works (eg. how can modules fit together, how can I make something light up).
Prototype:
User Testing:
- Most users found the maze to be more fun than a traditional maze on paper
- Ability to rearrange and create new puzzles = always a new challenge
- Users were creating more difficult puzzles for their friends (possible implementation of 2+ player game modes)
- Appropriate size for play
- Convenient (everything can be stored in the box and is portable)
Negative feedback:
- Too much hassle/too slow to set up (though it is partially because of the weak toothpick pins in the modules)
- Too easy to solve
- Needs reward/satisfaction of winning
- Needs to be more visually appealing
- Still does not appeal to those who are uninterested in puzzles and mazes
Final Proposal:
Click to view full size.
March 18th, 2011 at 11:38 pm
bring it in one day i want to see it
*cleverly constructed, as always :p