Week 09 Homework


In Substance 3D Designer I intended to make a stone ground. I used a cracked stone ground as a base, and to make it look more complex and realistic, I mixed a dirt ground with the stone ground and used Levels to control the intensity of their mixture. The final result is a rock material with moss and a rough surface. I also used Season Filter to add a bit of water to the material to make it look like the rocky ground after a rain.


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