Week 2: Business Plans & Reports

Business Plans

A business plan is a continually updated set of documents used to propose a businesses’s short-term operational and financial objectives, as well as the strategies and tactics they will employ to achieve those objectives. The advantages of compiling a business plan for a new start-up are: understanding potential problems and being prepared to deal with them, being aware of the environment and trends that your business or service is apart of, having a plan of action with clear objectives to follow, and presenting your business or service in a professional manner. From this weeks readings Salhman identified that arrogance was the cause of many business plans failing. Salhman describes that in business risk is inevitable, so, the important element of a good business plan is to address these risks and how your team will deal with them. Salhman’s article, as well as Pirouz’s article concerning business plans for indie game developers will help both identify the crucial elements to include in our future business reports and recognize the weaknesses and strengths of our ventures.

 

Indie Games

Gone Home was released in 2013 by Fullbright studio, a small team of developers who had previously worked on larger AAA titles such as Bioshock. What made Gone Home so successful was their ability to recognize their strengths and weaknesses. The team at Fullbright identified their financial and operational constraints and used that analysis to develop a well scoped and engrossing game. As a result Gone Home became critically acclaimed by most major gaming news outlets and received a BAFTA Video Game Award for best debut game.