Week 10 HW

For this week’s homework I created a displacement shader using Unity’s shader graph. I follow along this video¬†¬†and created a shader that moves the vertices of a plane up and down at random intervals using noise. I decided to add a chessboard texture to the plane and decorate it with some animated pawn 3D models that I found online. Unfortunately I was unable to attach an image because the limit is 500kb which is way too small even after I compress the image.

Leave a Reply