Week 10 – noise, alpha shaders

Using the shader graph was pretty fun and I enjoyed experimenting with it. I used a low poly tree asset I made in Blender. I created one shader using two texture shaders, and another shader using noise. I used time in both. One thing I really enjoyed working in for the first time was post-processing effects in Unity.

screen-shot-2021-04-26-at-9-46-54-pm screen-shot-2021-04-26-at-10-29-39-pm



Leave a Reply